While the BUG 2.0 hardware platform is the shiney new toy everyone wants/NEEEDS, what can we say about our trusty BUG 1.x devices sitting around? I think they are in need of some love, and...
Building native applications for BUG requires a toolchain configured for the specific hardware architecture, as well as all the development libraries your application may require. Poky, the build system used for the BUG 1.x line...
I had an opportunity to join folks at OEDEM in Cambridge UK last weekend. It was two days full of technical discussion about the future of OpenEmbedded and Poky Linux. It was great of Phil...
This is the first release of BitBake Commander that I think is truely useful to the embedded developer. Check out the 16Mb ogg screencast to get an overview of interesting workflow options that Eclipse and...
Today we're happy to announce we are working with Robert Schuster and Sebastian Mancke of tarent and Jalimo on porting OpenJDK to the BUG. We have watched excitedly in the past of progress being make...
We at Bug have always believed in the power of open source communities and projects. We believe in the power of free access to information, which thus gives the do-ers of the world the ability...
Recently most (if not all) BUG components moved from CVS to Subversion. Many recipes got updated to that fact and set to fetch source from new repository. But the problem is that all of them...
I have been holding off on doing any OE/Poky work until I was able to use OTE to do it. Well, I was finally able to use the recipe editor and the console integration to...