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  • HOW TO: Native SDK for BUG 1.x Devices

    Building native applications for BUG requires a toolchain configured for the specific hardware architecture, as well as all the development libraries your application may require.  Poky, the build system used for the BUG 1.x line...

  • DEVELOPMENT: suggested (free) reading:

    The bug development team is growing!  I spent a few minutes tracking down some items I believe our developers should be sharp on, and I thought our community might benefit from the list...  Feel free...

  • HOW TO: my love of apt.

    BUG comes with an avahi-daemon installed.  We used to use a jslp-based implementation to have the SDK auto-detect the presence of a BUG on the same LAN (and even for the virtual-BUG itself).  We've since...

  • DEVELOPMENT: Bug-LWUITMB

    The very first thing I noticed when I started to "play" with the bug  was that swing library was missing. After a couple of month I just accepted  AWT is the best I could do. ...

  • PROJECTS: BitBake Commander 0.6.5

    Another bug fix and feature update for BitBake Commander is available.  Notable differences:BitBake variable evaluation now happens on a per-recipe bases rather than just the global configuration.  This means variables like $PN now contain valid...

  • DEVELOPMENT: building a BUG App against the API in svn trunk

    Us BUG developers have been working up a storm recently to bring out a new release of BUG software (R1.4, as yet unreleased).  This includes new additions to the API for new modules, and the...

  • DEVELOPMENT: The value of community and openness: An Example

    We at Bug have always believed in the power of open source communities and projects.  We believe in the power of free access to information, which thus gives the do-ers of the world the ability...

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