Hi there,
I was sketching around some ideas and was inspired by the 'BugBot' on the development site a few weeks ago...I started to wonder what would happen if modules could be rotated, hinged....even motor controlled......so I sketched up this 'bridge module'...just an idea....would need some serious Mechanical engineering to make it real....does anyone see any value in this idea?...thought I'd throw it out for discussion.
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Total votes: 11
do you see any value in having an articulating bridge modules
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| Vote a) yes, it's awesome! | |
| Vote b) some, but it's kinda limited | |
| Vote c) none, complete waste of time! | |
| You must vote to see the results | |
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@ Smartkd.
this is something we'd have to check, my instinct says it would b difficult to daisy chain devices....we'd have to check in with the BUG engineering team on that one. I know that ECCO design had some early concepts that would allow this to happen by bridging BUGbases.
Very, very cool! Let me ask, is it possiable to make a bug mod that would work like a "hub" allowing multiple mods to be attached on different sides of it?
I think this little bridge peice could have varied uses (although mars robot is clearly the best!)
thanks fro the comments.....did you vote?
jerry! this is amazing!! i could for sure use it the next time i go to mars. but srsly, lots of peole who have visited the test kitchen have wanted to see a robot that could allow the bug to be set facing different ways.
Well,
why not develop a BUG-Lego Mindstorms adapter that exposes some IO ports for the mindstorms connectors and some mechanical integration with the LEGO Technic system? Then I could use this as a much more comprehensive environment instead of the Minstorms brick and LEJOS.
/peter neubauer
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