|
|
I’ve been having a problem with some of the tutorials where I am required to reload virtual BUG modules in order to see any functionality. For example, MotionSensorExample requires me to start the virtual bug, take off the motion module, put it back on, and then type motion in the console. Otherwise the console spits an unrecognized command at me. Another example is the LCD HelloWorld example which requires me to load and unload any module in order to see the text on the LCD. Ideas? |
|
|
Scott, There seems to be a problem with registering motion service upon restart of Virtual BUG and the cure is to unload/load the module. I will take a look at this problem and let you know when fix is available. |
|
|
Thanks for reporting this Scott! I created the following defect: http://bugcommunity.com/bugzilla/show_bug.cgi?i… Please note that this is fixed in the current testing build. If all goes well we plan on moving this build to production around June 13th. The testing build can be found here: http://www.buglabs.net/sdk Thanks again! |