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Does Creating a New BUG App == Writing New Software?

Last night, before the Bug Labs annual holiday party, I downloaded and installed Ken Gilmer's XmasTree2 app onto my BUG, making it flash with shiny holiday goodness.I also installed finsprings' Camera app.  (btw: Thanks to fin and jconnolly for helping me get the app to run properly on my BUG!)Ken's peanut butter plus fin's chocolate combined to create a camera that is covered in attention-grabbing (dare I say, hypnotizing?) multi-colored flashing lights, so that every...
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CACAO + GNU Classpath on BUG

In order to support a partner, we needed to get a JVM on the BUG that had the commericial-friendly classpath exception clause to the GPL.  Unfortuantely phoneME does not have this, however GNU Classpath does.  I know of two JVMs we could use: JamVM and CACAO.  The Jalimo people have done a good job updating OpenEmbedded with the latest CACAO sources.  Marcin completed the work in getting a build image from sources with CACAO and...
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SWTBot for Eclipse UI Testing

Unit testing is an important part of any development cycle.  It's especially useful when you're trying to track down a defect in unfamiliar code.  When I get a defect report from the QA team, it tells me that there's some buggy code, obviously, but it also shows me areas where I'm not getting enough test coverage.  Tracking down a defect by first writing a test case is an excellent way to kill a couple of...
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Gnome-Mobile (re)defining itself?

As happy consumers of user interface technologies from the Gnome-Mobile project, we are always interested to know what's coming down the pipe next.  Recently an interesting discussion on proposed goals for the project was started by Stormy Peters and it evolved into a discussion on the very nature of the project.  It makes for good reading if your curious about the future of mobile Linux user interfaces and a great example of communities and projects...
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The value of community and openness: An Example

We at Bug have always believed in the power of open source communities and projects.  We believe in the power of free access to information, which thus gives the do-ers of the world the ability to take control.  These concepts are frequently discussed in our main blog: bugblogger.com.  We have talked about BUG the concept and Bug the company as radically open.  While our belief in the power of open is strong, it's sometimes hard...
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Svenska from Malmö

I am in Sweden at OREDEV, a software development conference.  I was invited here to talk about BUG and am very happy to attend.  Yesterday I presented a three hour tutorial on BUG, and we developed a few apps, inluding XmasTree  and Puck.  Overall things went pretty well, but we did have some troubles with IP over USB on Windows and Mac machines.  We're working on the issue and hope to have better solutions shortly. ...
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MotherBUG: Bigger, Badder, Unplugged

MotherBUG, our in-house publicly accessible physical BUG, is back online after a few release cycles and our big office relocation.  She's running MotherBUGTweetNTwitch again, as before.  This morning she caught bballantine and mcholerton getting in early.  The cool difference is that instead of using a daughter card to access our network, she's using a pre-production revision of our upcoming and long awaited wifi module.  There is still some work to be done getting userspace tools...
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Late night BlueZ...

Saying that the development of the Bug WiFi module has been a serious undertaking is a perhaps an understatement. Current and potential Bug users have been anxiously awaiting the arrival of a technology that is taken for granted in the world of closed source hardware and NDA restricted device drivers. Its easy to scoff at and criticise the absence of wifi on the Bug, and from a distant perspective I could agree that the absence...
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Making of BUG Community

As you can see, our new BUG Community is up and running. In addition to our main BUGnet site, the community portal is a place for our users and developers to share ideas and experiment. You're most welcome to write about any coding project you've been itching to talk about (once we open the door to every BUGnet user). After receiving a set of key requirements from Peter and Ken, we did a fair bit...
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BitBake Commander in Action

I have been holding off on doing any OE/Poky work until I was able to use OTE to do it.  Well, I was finally able to use the recipe editor and the console integration to upgrade our OSGi bundles from our old CVS repository to SVN.  And I'm playing around with swfdec from the OE dev branch.  While there are many rough edges it is working well!  I was able to check in recipes, search...
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