BUG Community

Welcome! Log In

Categories

Active Users

Blog Posts

OpenEmbedded Tools for Eclipse 0.4.0

A quick release that adds minimal console support.  Essentially a console (terminal) can be associated with each OE/Poky project in a workspace, and some simple bitbake integration allows one-click building of packages.  Note this is by using the BitBake environment, not CDT.  Updatesite: http://bugcommunity.com/downloads/files/ote/updatesite/
read more

Bug+Freedom

Some of the evening crew had some champagne to celebrate the US election today.  According to predictions this election will have the largest voter turnout ever in US history!
read more

a new lil friend: buglabsbot

 hrw, the latest to join the bug developer team, has provided us with a precious little gift: buglabsbot.  Mainly, it can dance:   (04:09:26) kgilmer: buglabsbot: dance  (04:09:28) buglabsbot: 0-<  (04:09:30) buglabsbot: 0-/  (04:09:30) buglabsbot: 0-\ But it can also do things like alert us to build failures and such.  So exciting!  Come to #buglabs on freenode to see our wonderfull little friend!
read more

OpenEmbedded Tools for Eclipse

Alex and I have been working on some plugins to let us use our favorite IDE with our favorite embedded Linux distro builder.  We now have some basic functionality in place that will allow minimal support of OpenEmbedded within Eclipse.  The functionality can be summarized into three areas: 1. Using OpenEmbedded and Poky Linux toolchains from within an Eclipse C project.2. Running a cross-compiled binary in a Poky-built QEMU environment.3. Viewing, Editing, and creating BitBake...
read more

Getting ready for ├śREDEV

 Several months back I was asked by some folks if I'd like to talk about the BUG at ØREDEV, in Malmo, Sweden.  I'm pretty excited about it and am in fact throwing together a pretty interesting tutorial.  It's a great opportunity to get my head of the gears for a bit and see the BUG from a more general perspective: as a cohesive set of APIs and hardware.  It will be my first time at...
read more

Powered by Community Engine