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Bradley
Bradley
Senior Industrial Designer, ECCO Design, Inc.
Member since: 01/16/09
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more on Designing for BUG

Adding to what Kashif wrote in his post here: http://community.buglabs.net/kashif/posts/55-Designing-for-Bug-LabsI wanted to add a few thoughts about the design approach from a designer's perspective.Since BUG represents a radical departure from traditional CE design in that it is completely open source and “hackable”, we wanted these qualities to extend to the aesthetic and material choices as well.  When developing the form of the product, ECCO chose to consciously avoid “styling” the BUGbase and the BUGmodules, opting...
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